﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

public class ItemDefinitions : MonoBehaviour
{
    public GameObject Dynamite;

    private static ItemDefinitions instance;


    public static ItemDefinitions GetInstance()
    {
        return instance;
    }

    void Start()
    {
        instance = this;
    }

}

